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Marble Launcher

A marble launcher inspired by the Stanford Dish telescope

Marble Launcher

Problem + Constraints

  • Design a mechanical desktop perpetual marble launcher
  • Must use rotary motion input + spring reset.
  • Strict material constraints (acrylic, plywood, 3D print).

Inspiration + Research

  • Pinball machine (high-velocity launch, track behavior).
  • Magnetic loop launcher (airtime + return via ramp).
  • Stanford Dish (funnel geometry inspiration).

Ideation + Sketching

  • Generated multiple concept sketches.
  • Focused on exploring mechanism possibilities.
  • Goal: maximize idea quantity before narrowing down.
Ideation sketches

Prototyping + Testing

Ball Displacement Mechanism

  • Tested slot shapes (circle, oval, triangle, square).
Ball displacement mechanism
  • Circular slot performed best.
Circular slot
  • Used metrics of success (did it travel 180° smoothly?).
Circular slot

Funnel

Funnel
  • Tested angles (90°, 75°, 60°, 45°, 30°).
Funnel angles
Funnel chart
  • Chose 60° for best alignment + manufacturability.
60 degree funnel
60 degree funnel

Bad funnel angle: balls block each other

  • Considered 3D printing constraints.

Low fidelity prototype

Low fidelity prototype

Spring Integration

  • Tested attachment locations.
  • Found optimal slot for linear stretch + max extension.
  • Incorporated hard stops.
Spring integration

Launch Hammer

  • Iterated block width (.35 → .6 in).
  • Identified consistency issue → redesigned.

Higher fidelity prototype

Higher fidelity prototype
Higher fidelity prototype sketch

Iteration + Adjustments

Iteration and adjustments

Final Assembly + Documentation

Final assembly
  • Final working version.
Final working version
CAD model
  • CAD model.

Takeaways

  • Break problems into subcomponents.
  • Precision is critical.
  • Plan before lab work.
  • Ambition increased challenge but increased reward.